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Hi, There you can download APK games file "Poland" for Android free, apk file version is 5.8.0.0 to download to your android device just click this button. It's easy and warranty. We provide only original apk files. If any of materials on this site violates your rights

Screenshots of Poland
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
  • Invasion of Poland (turnlimit)
Description of Invasion of Poland (turnlimit)

This is free turn-limited version of Invasion of Poland 1939, a turn based strategy game set on the European theater during the Second World War. By Joni Nuutinen: by a wargamer for the wargamers since 2011


You are in the command of the German WWII armed forces invading Poland from three separate directions ( Fall Weiss - Case White). While Germans have a clear advantage once all the divisions join the offensive, Polish Army defends their homeland fiercely using the defensive fortifications, rivers, and their local mobility to try to halt the German advance before the entire country is torn into pieces. The object of the game is to seize both the Polish capital city of Warsaw and control over 100 Victory Points as quickly as possible.


Full paid version available at the store

Version history Invasion of Poland (turnlimit)
New in Poland 5.8.0.0
+ Airforce can use MPs to prepare for the next sortie to make it more efficient
+ Each general alters between offering call-for-support or sabotage action
+ Each general alters between offering build airfield or build hospital action
+ Revamped movement arrow drawing mechanism
+ Setting: Alter how strongly hexagon grid is drawn
+ Settings: Scattered Units marked with symbols
+ MP cost of requesting mines goes up by 1 for each 20 mines in play
+ 40 UNDOs
New in Poland 5.7.0.0
+ Setting: Make support units to be at higher or lower initial selection priority when using NEXT button
+ Setting: Automove (moving several hexagons at once) can focus the map into direction of travel (less need to move map around)
+ Units that will get a combat bonus from the selected General marked with black-and-white edges instead of the previous solid color
New in Poland 5.4.0.2
+ Fix: Less-Units feature not working on some devices
+ Setting: Fatigue number or FA-marker
+ Setting: Strength of shadow on units
+ General: Action: Build Hospital (from now on hospitals via General)
+ Each unit tracks the number of hexagons they move
+ Cut off dugouts might lose HP
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ Withdrawing unit favors clear/cities more
+ More Tactical Routes
+ HOF cleanup
New in Poland 5.4.0.0
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units
+ General: Action: Build Hospital (from now on hospitals via General)
+ Each unit tracks the number of hexagons they move (shown at Unit Info/Tally)
+ Cut off dugouts might lose HP
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ Withdrawing unit favors clear/cities more
+ More Tactical Routes
+ HOF cleanup
New in Poland 5.2.3.4
v5.2.3
+ Minimap: Altering color themes to better separate various targets
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ Documentation: Updates and typo corrections
+ Smaller Application Size
+ AI refinements
v5.2.2
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Turn Slovak Divisions ON/OFF
+ Separated German and Polish Mountain Divisions into their own unit types
+ HOF cleared from the oldest scores
+ Bug fix: Encircled AI units were too passive
New in Poland 5.2.3.0
v5.2.3
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ Documentation: Updates and typo corrections
+ Smaller Application Size
v5.2.2
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Turn Slovak Divisions ON/OFF
+ Separated German and Polish Mountain Divisions into their own unit types
+ HOF cleared from the oldest scores
+ Bug fix: Encircled AI units were too passive
New in Poland 5.2.2.0
v5.2.2
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Turn Slovak Divisions ON/OFF
+ Separated Mountain Divisions into their own unit types
+ HOF cleared from the oldest scores
+ Bug fix: Encircled AI units were too passive
v5.2
+ Setting: Turn Mortars ON-OFF
+ Removed Confirm Ending Turn ON-OFF setting
+ Setting: Show minimap during AI move phase ON/OFF
+ Unit Tally includes HPs lost by bombardment-barrage
+ Yes-No confirmation on Disband action
+ Bigger flags on units
New in Poland 5.2.0.0
+ Setting: Turn Mortars ON-OFF
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ Bigger flags on Polish unit icons
New in Poland 5.1.4.0
v5.1.4
+ Added flags to Polish and Slovak units
+ Yes-No confirmation dialog on Disband action
+ HOF cleared from the oldest scores
+ Graphic optimizations: Round III

v5.1.2
+ Setting: Size option for Movement Arrows
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
New in Poland 5.1.2.0
+ Setting: Size option for Movement Arrows
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
New in Poland 5.1.0.1
+ Unit Tally includes list of units with most battles
+ Unit History for Ground Combat Units (Select Unit - Info - Unit History)
+ 10 undo actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show strength of your combat forces on minimap
+ When General selected RS tag shown on unit whose Supply Depot will be Reset
+ Setting: Turn minefields on/off
+ Increased max minimap size to 20
+ HOF cleared from the oldest scores
New in Poland 5.1.0.0
+ Unit Tally includes list of units with most battles
+ Unit History for Ground Combat Units (Select Unit - Info - Unit History)
+ 10 undo actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show strength of your combat forces on minimap
+ When General selected RS tag shown on unit whose Supply Depot will be Reset
+ Setting: Turn minefields on/off
+ Increased max minimap size to 20
+ HOF cleared from the oldest scores
New in Poland 5.0.0.0
+ Added enemy Artillery and Generals (new games only)
+ Setting: Mechanized units might lose MPs due to being out of fuel (off by default)
+ When General is selected the combat unit which would receive MPs have blue border & MP marker
+ When General is selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ Shorten Bombardment/Barrage as Hit (later turns)
+ Unit Tally includes HP losses for each unit type
+ New yellowish old map background #22
+ HOF cleanup
New in Poland 4.5.0.0
v4.5
+ Cannot apply +4 MPs so close to front line
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ Setting: HP marker background color: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
New in Poland 4.4.8.0
v4.4.8
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-)
+ Icons: Color & Contrast enhancements

v4.4.6
+ Setting: Victory ONLY after controlling ALL VPs
+ Replacements for Motorized, Slovak units
+ More rear area movement MPs
+ Setting: Turn Dugouts, First Aid, Special Order, or Call for Support ON/OFF
New in Poland 4.4.6.0
v4.4.6
+ Setting: Victory ONLY after controlling ALL VPs
+ Campaign: Replacements for Motorized, Slovak units
+ Campaign: More rear area movement MPs
+ Attacking zero HP unit does not consume MPs from supporting General
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Setting: Turn Dugouts ON/OFF (for player)
+ HOF shows scores with normal Difficulty Level first
New in Poland 4.4.4.0
v4.4.4
+ 70 new military history quotations
+ HOF cleared from the oldest scores
+ Speed optimizations (faster Supply Route calculations)

v4.4.2
+ Setting: Selected Unit Size
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Setting: Turn City marker [CC] on/off
New in Poland 4.4.2.1
+ Setting: Selected Unit Size
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
New in Poland 4.4.2.0
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
New in Poland 4.4.0.6
+ Setting: Draw Forest With: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: More bonus from repeated attacks against the same unit
+ Mechanized units might lose 1 MP due to cold during winter
+ Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn
+ Campaign: Early and late scenario behavior refinements
New in Poland 4.4.0.0
+ Setting: Draw Forest With: Green outline vs Satellite View+ Setting: Old or New Mountain icon: Plus change transparency+ Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs+ Combat: More bonus from repeated attacks against the same unit+ Mechanized units might lose 1 MP due to cold during winter+ Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn+ Campaign: Early and late scenario behavior refinements
New in Poland 4.2.2.2
v4.2.2+ Size of Markers on Unit: Three options (tiny, default, big)+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support+ Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply+ Setting: HOF: How many scores to download+ New Airforce Stuka iconv4.2+ Line-of-Sight (LOS) and Fog-of-War (FOW) improvements+ Setting: Separate switch for Bombardment/Barrage dialog+ Setting: Unit selection: Loop nearby/all until marked done
New in Poland 4.1.0.4
+ Combat: Both River & over -4 MPs block support+ Setting: Minimap Touch: Full Screen Map or jump to location+ Encircled support unit: scattering depends on turns spent out of supply & strength balance nearby+ Next Unit selection: Below list NEARBY, then EVERYWHERE+ 1) Rest done 2) Support Unit 3) Rest/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units+ Seize City: Rewards, Enemy units withdrawing in shock skipped on small cities+ End turn dialog shows number of units with MPs marked done
New in Poland 4.1.0.2
+ Combat: Both River & over -4 MPs block support+ Setting: Minimap Touch: Full Screen Map or jump to location+ Encircled support unit: scattering depends on turns spent out of supply & strength balance nearby+ Next Unit selection: Below list NEARBY, then EVERYWHERE+ 1) Rest done 2) Support Unit 3) Rest/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units+ Seize City: Rewards, Enemy units withdrawing in shock skipped on small cities+ End turn dialog shows number of units with MPs marked done
New in Poland 4.0.0.2
v3.4+ City Icons: New option: Group of black houses+ Unit in city has white O marker on black bg+ Combat: support from nearby units varies more based on HP+ Combat: Random element of the formula is less volatile+ Air force can bombard, scout, airsupply encircled unit+ Air force blocks enemy from strafing nearby units+ FOW (Fog of War) tweaks: HP & Fatigue affect more+ Notification if province control 80-99%+ If fatigue 100% FA marker turns into XX+ New bg pattern 14+ Icon improvements
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